![]() Move all living players within 25 spaces of you 2 spaces forward, also making them Unable To Kill You for 2 turns. Movement requirement increased to 12 spaces. Now reduces up to 3 cooldowns by 2 turns. You can unlock it by spending Power Points. ![]() Passive: Keep Up The Pace:Whenever you move 10 or more spaces forward in a single movement, reduce your highest cooldown by 2, to a minimum of 1. If you removed a Skip-A-Turn or Incapacitation, your passive also triggers. Remove Skip-A-Turn, Incapacitation and Rooted from yourself.Ĭooldown: 7 turns Can now be used to remove Disarmed. Unleash a powerful roar, causing nearby players to flee until they are 15 spaces away from you.Ĭooldown: 7 turns Affected players in front of you no longer run forward, but skip a turn instead. Skipping a turn now also gives you Empowered Dice.Ĭooldown: 6 turns Now incapacitates players you land on. ![]() Passive: Stamina: The cooldowns of Leap and Roar tick down 2 turns when you skip a turn. Gain Skip-A-Turn & Incapacitation Immunity and Disarm Immunity for 2 turns.Ĭooldown: 8 turns Can now be used while Incapacitated or Disarmed. You will incapacitate them or kill them when they were incapacitated already.Ĭooldown: 7 turns Can now also kill players who have Skip-A-Turn. Jump towards another nearby player to try to assassinate them. Can now be used even while on cooldown if you're on the same space as a dead player, without going on cooldown. The cooldown is equal to the amount of spaces you run, up to a maximum of 7 turns. (Speed buff is +3 speed when the kill was made in melee range.) ALL your skill cooldowns now tick down 1 turn when you make a kill. Passive: Killer Instincts: Whenever you kill someone, you gain +2 speed for 2 turns and your Assassin cooldowns are reduced by 1 turn. Cooldown reduced to 2 turns.Ĭooldown: 6 turns Items created by Alchemize are Fireproof and Frostproof. Turn an item of your choice into 4-7 Rupees.Ĭooldown: 3 turns Reduces the cost of your next Alchemize by 3 Rupees. You can use Broken Glass to reduce the cooldown of this skill by 3 and increase the number of options to 6.Ĭooldown: 6 turns Also infects players within 10 spaces of you with Nauseating Poison for 3 turns, making them Silenced and Unable To Eat Or Drink. Whenever you drink something, a random skill cooldown will tick down 3 turns.Ĭoncoct one of 4 randomly chosen liquids. Passive: Brewmaster: You know all there is to know about liquids. This is a list of all the classes you will encounter in the game.
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